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Enter Golem from Zeno Clash

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Ranked as one of the Top 100 video games of all time by PC Gamer Magazine, Zeno Clash has been hailed by fans as one of the most visually arresting and exciting games in recent history. ShouldBee worked closely with ACE Team to translate Golem’s physical traits and personality through his battle pose and hand-painted finish.

Golem is an ancient warrior from The Endworld. This 6″ Premium Collectors Series Figurine is hand-crafted from high quality resin and features a detachable weapon and base. Pre-Order a Limited Edition Golem Figurine and own a piece of one of the most imaginative video games ever created.

Click to Learn how we brought Golem to life from initial sketches to the final prototype!

ESTIMATED ARRIVAL:  JANUARY 2013         MATERIAL:  RESIN STATUETTE

LIMITED EDITION OF 100                                  Visit the Official Zeno Clash website

Whatever you Imagine, ShouldBee



Extreme Character Design: Zeno Clash

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Golem Close Production

Last week, we explored the surreal art of the iconic video game franchise Zeno Clash, created by the mad geniuses at ACE Team. This week, we probe further into the depths of madness by delving into the artistic influences behind the design of the game and its unique characters.

In gaming, in storytelling, in art, in life – characters are everything. Given that the design and characters of many modern video games tend to look similar, ACE Team’s decision to create a completely twisted and unusual aesthetic was brilliant and inspired.

Click to Order your own Limited Edition Golem Figurine

Play Zeno Clash

From art history to character design, here’s a tour of Zeno Clash’s artistic roots.

John Blanche

One of ACE Team’s artistic inspirations is John Blanche, a legendary fantasy artist. Blanche hails from merry old England and has contributed memorable works of art to such notable publications, books and games as White Dwarf, Dungeons & Dragons, and Fighting Fantasy. It was his work for The Crown of Kings series that caught the eye of ACE Team and inspired them to push the limits of art design in Zeno Clash.

                  

                  

Some of Blanche’s influences include Rembrandt, Albrecht Dürer and Hieronymous Bosch. Per his interview with The Black Library, Blanche recounts, “History is fascinating. I constantly find that real life is far more bizarre, far weirder, than what you can conjure up with your own mind. In fact, the resonance isn’t just history, or the history of Western Europe, but it echoes through our past, right back to Paleolithic times. It’s a very Northern European thing. Skulls crop up all the time, for instance, in Northern European art.”

Skeleton Horde by John Blanche

The design of the game’s mysterious antagonist, Father-Mother, seems to draw on a few themes from Blanches’ art  to create one of the most strangely original and bizarre villains in gaming history.

Father-Mother is an entity that steals babies from their families and raises them as his own children.  Over the years, he has ‘spawned’ a powerful clan, consisting of children of various races. When his favorite son, Ghat, discovered his dark secret, Father-Mother engaged him in mortal combat only to be defeated…but not broken.

Deadra also sports a few traces of the John Blanche flair. Deadra is Ghat’s female companion in his travels across Zenozoik. From fighting the beasts of Zenozoik to exploring the edge of the world, Deadra always has Ghat’s back. Skilled with a crossbow and musket, she can perform simple melee attacks if an enemy gets too close to her.

Hieronymus Bosch

Hieronymus Bosch, a Dutch painter who lived and created in the 15th and 16th centuries, is another artist who ACE Team drew inspiration from. Fittingly, Bosch is a chief influence on the work John Blanche. Bosch’s work is filled with fantastical imagery with religious undertones. One of his most famous triptychs is The Garden of Earthly Delights.

A triptych is a panel painting divided into three parts. In this case, the three parts of the triptych seem to depict humanity’s gradual descent into sin and damnation. If you look closely, you can see all manner of strange and horrible creatures running about. Religious overtones aside, the sin and damnation look like the greatest damn parties ever thrown.  The Garden of Earthly Delights  is painted in oil on oak and is thought to have been painted sometime between 1490 and 1510. Even cooler, this triptych’s wings close to reveal beautifully painted outer panels…

The Garden of Earthly Delights is currently housed at Museo del Prado in Madrid.

The Corwid of the Free feel like the demonic spiritual descendants of some of the beasts in The Garden of Earthly Delights...but even more freakish and extreme.

The Corwid of the Free are beings who live in the forests of Zenozoik. They are colloquially addressed as Corwids by civilians of Halstedom. Most of them are insane and avoid civilization.

The Dark Crystal

In his interview with bit-tech, ACE Team member Andres Bordeu comments, “Another great source of inspiration was The Dark Crystal film from Jim Henson & Frank Oz. The world and the characters featured in that film are absolutely marvellous. Not even the rocks and the plants are real. They were designed to convey the idea that the characters were in a world nothing like our own.”

“But that world also has mountains, woods, deserts and the animals that live there. We wanted to do the same; build a world where everything was immersed in a particular art style.”

The biggest impact of Dark Crystal on Zeno Clash lies in the painstaking detail of the world-building, specifically just how uniquely alien the characters and world look and feel. Zenozoik is pure creation of the highest caliber.

Despite Zeno Clash’s artistic influences, the characters and world of Zeno Clash pulse with a distinct style in and of its own thanks to the talents of ACE Team.  Andre relates, “The direction of the final art style was developed by Edmundo Bordeu, our art director. Edmundo had his own style to add to the mixture. The end result is something we’re very proud of. We’re definitely happy with the surreal art style and we’ll definitely continue to look at sources of inspiration that are not traditionally seen in video games.”

Recently, ShouldBee and ACE Team collaborated to create a Premium Limited Edition figurine of the character Golem, a godlike inhabitant of The Endworld who aids Ghat and Deadra on their quest. Over several weeks, we transformed Golem from a 3D model into a hand-crafted and hand-painted resin figurine.

Click to learn how we brought this mysterious and powerful entity to life.

Golem Comparison Main 3

You can own an exclusive piece of Zeno Clash by ordering a Golem today.


Zeno Clash Golem Figurines now In Stock

Shock and Awe: Top 5 Reasons why Zeno Clash 2 will Own You

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Let the games begin…

You barely survived the first Zeno Clash with most your organs intact. Now, Zeno Clash 2 is coming for the rest! Arriving in early 2013, the game will be available on Steam, XBox Live and Playstation Network.

Building upon the daring visuals and brutal first-person fisticuffs of the acclaimed original, Zeno Clash II is bigger, bolder and better in every way.

Golem figurine available at www.ShouldBee.com

Limited Edition Golem figurine available at http://www.ShouldBee.com

How bigger/bolder/better? How could ACE Team and Atlus top one of the most critically acclaimed games of all time? Let us count the ways…

5.  An Expanded Universe

Zenozoik

All-inclusive timeshare packages in beautiful Zenozoik now available!

The first Zeno Clash was renown for its surreal environments and characters. Drawing inspiration from the works of Hieronymus Bosch and John Blanche, ACE Team created a truly unique world unlike any other.  Zeno Clash 2 was developed using Unreal Engine 3, promising a more vibrant and realized universe through upgraded graphics.

The actual geography of Zenozoik has also expanded. Whereas the first Zeno Clash featured 4-6 hours of game play, Zeno Clash 2 promises a thrilling 6-10 hours.

4.  Quest Harder

Zenozoik3

Zomething wicked this way comes

Though the story is still linear, as Ghat and Rimat, you get to experience a more open and explorable world as the game has evolved into an action-rpg hybrid. That means more secrets to uncover, more quests to undertake and more power-ups to acquire. There is also player progression with a skill system.

3.  100% More Face-Punching

Zenozoik2

Even passing commuters suffer the wrath of Ghat

One man’s punch is another man’s giggle.

A punch in the face is worth two in the crotch.

A punch saved is a punch…okay, we’ll stop.

One of Zeno Clash’s signature accomplishments is just how much fun the melee combat is. Zeno Clash 2 offers a more diverse and complete combat experience. With an improved melee engine, you can aim your punches at your enemies’ faces.  According to ACE Team’s Carlos Bordeu in his interview with Game Star, “We have hugely improved on the physics and collision detection of the combat mechanics. You can now fully connect, graze or miss punches when striking at the face of a completely idle enemy. You can also strike their arms/hands instead of their face (which means that the combat stances of enemies are no longer just for the looks).”

Your enemies will also react to you with distinctive styles and counter-moves based on your advances, giving the sequel a sense of unpredictability.

Authentic Zeno Clash melee combat + RPG mechanics? This is going to be biblical.

2.  The Legend  Continues

Here's lookin' at blue.

Here’s lookin’ at blue.

Remember how you were trying to defeat Father-Mother in the first Zeno Clash?

Yeah, now you gotta save him from something even worse. Apart from the gameplay and art, the first Zeno Clash also featured a truly imaginative storyline. The adventure continues in the sequel, which picks up shortly after the first game’s conclusion.  The new storyline features Ghat teaming up with his former enemy and sister Rimat on a quest that threatens the very fabric of Zenozoik. Former enemies become allies. Friends become rivals. And Zenozoik will never be the same.

1.  Partners in Arms

Someone needs a hug

Someone needs a hug

And our Number 1 reason why Zeno Clash 2 will own you?

Zeno Clash 2 lets you play in cooperative mode and drop in and out at anytime. Team up as Ghat and Rimat to put the hurt on your foes. In addition, you can summon enemies that you’ve already beaten or completed quests for, to help you fight your enemies. Tag them in and they’ll join your rumble!

ShouldBee recently teamed up with ACE Team to create a Limited Edition Figurine based on Golem, the powerful entity from Endworld.

Golem Composite 4

Own a piece of Zeno Clash by Ordering your own Limited Edition Golem Collectible

Learn how we made Golem from his initial artwork to finished figure

Explore more articles on the world of Zeno Clash:

The Art of Zeno Clash

Extreme Character Design: Zeno Clash

Play the first Zeno Clash or learn more about ACE Team and Atlus.


New Zeno Clash 2 Trailer + Figurine Package Art

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Happy Friday. ACE Team and Atlus have just released a mind-blowingly insane trailer for Zeno Clash 2. Prepare for a psychedelic punch to the face in 5…4…3…2….

Fans of Zeno Clash know Golem as the powerful and mysterious entity from The Endworld. ShouldBee recently partnered with ACE Team to create a Limited Edition Golem Collectible…

Golem Comparison Main 3

Golem Figurine available at ShouldBee.com

As a special treat, here’s a look at Golem’s package art…

Golem Package Art

Click to Own a Limited Edition Golem Figurine

Learn how we made Golem into a toy

Tell us what you think!




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